The Gliding track is by far the most fun mastery track from Heart of Thorns and I encourage everyone to finish that one first. What is that? It’s the ultimate ability in the Gliding track and well worth saving up for and getting as soon as possible. Of course you will need Ley Line Gliding mastery to ride the ley lines. You can actually get on at various points and gather some Unbound Magic along the way. There’s a circular ley line route that starts at Infernal Cape and laps the entire island. You can sell your seaweed on the Trading Post for a tidy little profit if you don’t plan on using it otherwise. A hidden bonus of going out to sea to the east is that there’s a seaweed farm to the south-east of the vista, ideal for farming a cooking ingredient for the high-end food, seaweed salad. You can glide both of these routes to other sectors and it’s your best option if you don’t have the Ley Line Gliding mastery, which let’s face it is still pretty advanced for a lot of players. If you look east and west from the vista south of the asura gate you arrived through, you’ll see updrafts going out to sea. There’s also a few things to gather here and some rather fun exit routes off to the east and west. Infernal Cape has an Unbound Magic vendor near the asura gate who sells goodies at extortionate prices, including a few bits of ascended equipment that could be totally worth it. The hearts reset at the normal daily reset time. Surrounding that are five sectors with repeatable hearts, two to the west and three to the east. First there’s the “arrival sector” of Infernal Cape, which is dead in the middle of the map, extending south into the sea. If you look at the map of Ember Bay it falls into basically six sectors. Skritt try to occupy Fool’s Scratch with the help of players. Ultimately you step through an asura gate and find yourself surrounded by sun, sea and volcanoes. Oh, and Rytlock drama but let’s avoid spoilers. Plus there’s a bit of Moto action if you remember him from the Super Adventure Box. It’s fun and there’s asura virtual reality involved. There’s a lot of fun to be had in Ember Bay so let’s get started! Getting to Ember Bayįirst off, to get to Ember Bay you need to play a story mission with Taimi. This companion guide takes a more conversational approach to what you can get up to in Guild Wars 2, in order to compliment the already excellent technical guides that are out there such as Dulfy. Guild Wars 2’s Mastery System now enables players to glide the air, ride ley lines, or be fired enormous distances from lava tubes! Or you can walk. GW2 FROZEN OUT SKIP TO LAST BOSS SERIESThe Fire Islands will be familiar to players of the original Guild Wars as a formidable series of inhospitable maps that we were forced to walk though. Another brand new zone has been unveiled for Guild Wars 2 and it’s a corker! Living World Season 3 continues with the release of Ember Bay, which is set in the Fire Island Chain.
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